Maya Day 2 – rendering issue

Today I technically finished the beginner Maya tutorial, however I ran into some issues rendering which I’ll get into later… I learned: When texturing, there are a ton of preset nodes that give you ‘leather’, ‘rock’, etc patterns automatically! That was pretty neat to find. Especially when I was trying to make a leather textureContinue reading “Maya Day 2 – rendering issue”

Maya Day 1 – lighting basics

Today I mostly went over the lighting portion of this wonderful YouTube tutorial. This covered the types of lights and I learned some tricks for getting a cool atmosphere. I learned: For point lights, activate the decay rate (set to quadratic) for more realistic falloff. For sky dome lights (essentially the world color in BlenderContinue reading “Maya Day 1 – lighting basics”