Maya Day 1 – lighting basics

Today I mostly went over the lighting portion of this wonderful YouTube tutorial. This covered the types of lights and I learned some tricks for getting a cool atmosphere. I learned: For point lights, activate the decay rate (set to quadratic) for more realistic falloff. For sky dome lights (essentially the world color in BlenderContinue reading “Maya Day 1 – lighting basics”

Maya Day 0 – the what, why, and how

Okay I’ll come clean. This is not my 1st (or 0th) day learning Maya. I’ve been playing around with the software for the past month (spent about 5 hours on it), but from here on out, I want to create a more formalized learning path for myself. Why? Well two main reasons: Firstly, I amContinue reading “Maya Day 0 – the what, why, and how”